Tokitome Street -jikanteishi De Yarihoudai- - -... ((free)) -

The "Street" setting provides a variety of scenarios. The frozen time mechanic allows for a stark contrast between the chaos of a busy city and the silence of a paused moment. The gameplay often revolves around the tension (or lack thereof) between the frozen state and the resumed flow of time. When the player releases the hold on time, the world snaps back into motion. Characters suddenly find themselves in compromised positions or situations they cannot explain, creating a narrative driven by confusion and the protagonist’s hidden influence. Why has the "Time Stop" genre, and Tokitome Street specifically, carved out such a dedicated niche? The answer lies in the psychological weight of the premise.

In the real world, social interactions are governed by complex rules of consent, timing, and reaction. Tokitome Street strips all of that away. The fantasy here is not just about physical intimacy, but about the removal of consequences and the removal of rejection. The NPCs cannot say no because they cannot speak; they cannot flee because they cannot move. It is a god-like power fantasy that appeals to deep-seated desires for control. Tokitome Street -Jikanteishi de Yarihoudai- - -...

For a subset of the fandom,

In the vast and varied landscape of adult-oriented visual novels and simulation games, certain titles emerge that perfectly encapsulate a specific, potent fantasy. Tokitome Street -Jikanteishi de Yarihoudai- (which roughly translates to "Time-Stop Street: Doing Whatever You Want With Time Stopped") is one such title. It is a game that wears its premise on its sleeve, offering an unapologetic power fantasy centered around the ultimate sci-fi trope: the ability to stop time. The "Street" setting provides a variety of scenarios

The game’s title, specifically the phrase Yarihoudai (meaning "doing as one pleases" or "unlimited firing"), sets the tone. Unlike games where the focus is on stealth or avoiding detection while time is stopped, this title leans into the concept of absolute dominance. The protagonist is not a silent observer but an active manipulator of a frozen world. The "Street" in the title implies the setting—a public thoroughfare where the mundane lives of passersby become the playground for the player’s whims. While many visual novels rely on static backgrounds and text boxes to tell a story, titles like Tokitome Street often incorporate light simulation or RPG elements to enhance the feeling of agency. The core loop usually involves the activation of the time-stop mechanism, allowing the player to interact with non-playable characters (NPCs) who are completely unaware of their actions. When the player releases the hold on time,

While many narratives use time manipulation as a tool for puzzle-solving or saving the world, Tokitome Street uses it for far more hedonistic pursuits. This article explores the mechanics, the narrative appeal, and the specific niche this title occupies within the genre of time-stop fantasy games. At the heart of Tokitome Street is a concept that has fascinated storytellers for generations: the suspension of the laws of physics. The protagonist discovers a device or ability that allows them to freeze time completely. In this static world, water hangs suspended in the air, birds freeze mid-flight, and, most importantly, the people of the city become living statues—frozen in the exact moment of their day.



News
Jul 05 2012 - Moved code to Git

Aug 09 2011 - Release of Spectools-2011-08-R1, support for Wi-Spy DBx2, 24x2, and Ubertooth, prettied up some graphics

Apr 23 2010 - Release of Spectools-2010-04-R1, bug fixes and support for libusb 1.0+compat.

Jun 18 2009 - Release of Spectools-2009-06-R1, including support for the Wi-Spy 24i



Download
The spectrum-tools development tree is available via Git.
Download the latest development code using Git with:
git clone https://www.kismetwireless.net/git/spectools.git

Download Spectrum-Tools 2011-08-R1 here

A note to package maintainers: I'd consider spectrum-tools finally ready for inclusion. Note that you will probably have to make changes to the udev rules file to reflect the "privilged usb users" group for your distribution.


Hardware

Currently, Spectools supports the following hardware:

Metageek Wi-Spy Classiclink
Metageek Wi-Spy 24xlink
Metageek Wi-Spy DBxlink
Metageek Wi-Spy 24ilink
Ubertoothlink


Additional hardware will be supported as time permits and hardware becomes available; Patches and chipset documentation for other spectrum analyzers welcome.



Screenshot
Tokitome Street -Jikanteishi de Yarihoudai- - -...
Spectool-GTK 2007-10-R1 user interface



dragorn@kismetwireless.net