But the Photon’s defining feature was located just above the keys: the .
However, most controllers were static. You had a keyboard, a pitch wheel, a modulation wheel, and perhaps a data slider. If you wanted to control a filter cutoff or a resonance parameter, you had to map a slider or reach for your mouse. "Live" performance often meant pressing keys with one hand and twisting a knob with the other. It was functional, but it lacked the expressiveness of a guitar player bending a string or a violinist manipulating vibrato.
Imagine holding a chord with your right hand while your left hand "scratches" the surface of the pad, opening the filter
But the Photon’s defining feature was located just above the keys: the .
However, most controllers were static. You had a keyboard, a pitch wheel, a modulation wheel, and perhaps a data slider. If you wanted to control a filter cutoff or a resonance parameter, you had to map a slider or reach for your mouse. "Live" performance often meant pressing keys with one hand and twisting a knob with the other. It was functional, but it lacked the expressiveness of a guitar player bending a string or a violinist manipulating vibrato.
Imagine holding a chord with your right hand while your left hand "scratches" the surface of the pad, opening the filter